#include "StdAfx.h"
#include "StageClearTrigger.h"

namespace _DATAPART_
{
	namespace _GAME_
	{

		StageClearTrigger::StageClearTrigger(void)
		{
		}

		StageClearTrigger::~StageClearTrigger(void)
		{
		}
	}
}